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Tints

Last updated on 13 Jan 2026
1 min read

Tints apply a single color to an entire frame, graphic, group or Symbol. Unlike fills, Tints take into account semi-filled elements with different opacities and borders. Tints are great for things like complex icons or tabs in a navigation bar — or anywhere you want to show different states through a change in color.

Applying a tint

To apply a Tint, select a frame, graphic, group or Symbol instance then click on the Effects section header, or + icon and select Tint. Tints work in a similar way to fills, where you can use the Color Picker or enter a hex code and change the overall opacity. However, you can only select a solid color as a tint.

Semi-filled parts of this sample icon take on the Tint color, but with a lower opacity that reflects the original design

Using tints as overrides

To use tints as overrides with nested Symbols, you first need to apply a default tint to any Symbol instances on the Symbol Source you’re working with.

Now, when you select a Symbol instance Symbol instance, you’ll see the tint override as a color override in the Color section in the Inspector. Clicking on the color icon will bring up the Color panel so you can easily override the default tint.

A Tint override being applied on multiple Symbol instances.